WWE
WWE Chief Content Officer Paul ‘Triple H‘ Levesque has opened up on how the growth of the internet has forced WWE characters to evolve.
WWE has continued to open up more over the past few years, with shows like WWE Unreal showing a behind the scenes look at the company’s writing of shows and storylines.
Speaking on the All-In Podcast, Triple H opened up on coming up with character arcs with talent, and how the growth of the internet has forced characters to evolve over the years.
He said:
“One of the favourite parts of my job is to sit down in a room with talent and say ‘where do we wanna go with you? How do we wanna get there?’ It’s not the conversation of ‘I wanna be the champion’, everybody does. What is your story and how do we tell it, and who here of the other talent can have a story that goes against your arc to combine with their arc to tell a great story?
“Today’s world is different. You go back 40-50 years, Ivan Koloff was a Canadian guy who played a Russian because we were in the middle of a Cold War, but you couldn’t do that character now because the internet would go ‘he’s from Canada’. They know the truth.
“Today you have to sort of blend who you are in real life with the character you play and blur this line of the fourth wall of ‘was that real, do these guys really not like each other?’ While you’re putting it together backstage we’re all agreeing on where we wanna go, and then we tell this story where people can not tell what is real and what is fantasy, and that’s when it gets magical.”
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